Silc Lizard (Tokage) Renew

Results 280 comments of Silc Lizard (Tokage) Renew

> leaving the FPS and not using the s suffix (and think of 1.0 as something like Control.size_flags_stretch_ratio, relative frame duration) For now, I think this is close to the...

As reduz said above it needs to be implemented at a lower layer. Close this PR and track the issue at #65750.

~~Wouldn't this definition cause the appearance to change depending on the platform? If glTF is based on OpenGL, wouldn't it be better to define it to be U-Right V-Up on...

I prefer this sentence. > (in U-right, V-down space) So for more clarification, I would like this sentence to apply to the entire KHR_texture_transform, not just the rotation only.

This option is performed in priority to the disabling of Apply Root Scale because it is an option to eliminate all Transforms of the Skeleton's parent regardless of whether the...

@kingoftheconnors You should read the PR description. Currently, the editor does not playback the capture so you must use `capture()` method in script to interpolate capture frame.

Use `animation_tree.capture()`, not `animation_player.capture()` if you want to use AnimationTree.

Should not ***hide*** errors. Instead, the cause of the error should be resolved.

"Cache failure" and "node not found" are not equivalent, and they should output separate errors. If you want to avoid spamming, for example, you should consider using `ERR_PRINT_ONCE`. However, even...

The timing of update_cache is very limited. Therefore, considering the possibility that the cache may break for some reason, this error should not be removed. There have already been reports...