Patrick W. Crawford

Results 404 comments of Patrick W. Crawford

Just remember to re-request my review once it's at a stage for me to hands on with the empty approach.

Hey @StandingPadAnimations if I'm understanding the problem correctly, maybe we can solve it by adding an extra property/meta data field on each chunk obj which is the chunk offset or...

I wouldn't think of this as part of the spec, but something specific to MCprep which is an internal nuance of how it handled the spec. So in terms of...

Sorry missed this comment. It's whatever you need to have it refer to in order to get around the change from one coordinate reference point to the other :) So...

@StandingPadAnimations > So by direct offsets, you mean parenting the OBJ to the generated empty at say `(0,0,0)` so we could determine the actual offset if needed? That could work,...

Fantastic! Will happily await once you're ready to re-request me so I can try out with a couple worlds. Thanks a ton again for driving this forward!

Hey @StandingPadAnimations did a very quick test and ran into this issue below while importing an old world I have. ``` Traceback (most recent call last): File "/Users/patrickcrawford/Library/Application Support/Blender/4.1/scripts/addons/MCprep_addon/tracking.py", line...

Not sure how I missed this message, sorry for the long wait @AnimeshShakya I haven't run into this myself, but I've also been working with more procedural cases. I'll look...

Hey @AnimeshShakya I have tried this in the recent demo branches and can not replicate your issue, so I'm going to close it for now. If you're still having trouble,...

Point D resolved in https://github.com/TheDuckCow/godot-road-generator/pull/218