Patrick W. Crawford
Patrick W. Crawford
The idea here is to make it easy to quickly see which files / tests failed in the UI, without having to scroll through and squint at the console text....
With effects spawning just release, we realized post release that the preset json for the rain geonode effect has an issue that makes it fall like snow. To manually fix...
Right now when creating an MC Sky (previously called MC World), only a single sun lamp is added. The request was made to also add a sun lamp or whatever...
Right now, there is not good support for having multiple scenes in the same blender file all using their own separate copies of the Dynamic world system. It appears broken...
This was actually already partially implemented, but then disabled in the last release to refine further. The goal is to provide out of the box options for water shaders. This...
## Current setup: The concept of a resource pack is simply a single folder selection. It can either be a "real" resource pack, or a flattened folder of textures (not...
With v3.3.0 just released, there are a few known issues already with the model spawner. Rather than wait until every single obscure block is functioning, the update instead comes a...
## Feature overview #### Vision To directly load in Minecraft saves without ever leaving Blender. To be able to not just load, but also refresh/reload, and to extend the world...
Animate textures is great, but not perfect just yet. At the moment, any resource pack image that is detected to be animated is split into tiles and loaded as a...
The goal is to create additional presets to better match the environment of places like the End, Nether, and underwater. Day and night are effectively covered by the Create Sky...