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SuperTux version:| 0.6.3 Expected behavior:| Totems and plants should be able to walk on rocks like other enemies can. Actual behavior:| The plant in the video below appears to clip...

type:bug
category:code
involves:physics

The feature was excessively broken and resulted in crashes or excessively weird behavior. Since it hasn't received any attention lately, I disabled it so people don't accidentally use a broken...

SuperTux version:| 0.6.3 Expected behavior:| The flying enemies should behave properly, and should act the same way as if tux was being pushed by wind. Actual behavior:| Three enemies are...

type:bug
category:code
involves:physics

**SuperTux version:** 0.6.3 **System information:** _irrelevant_ ##### Expected behavior When I place a spawn object in a level I expect Tux to be placed exactly in that square. ##### Actual...

type:bug
priority:medium
category:code

Tux can now jump on trampolines stacked over other objects. Cause of the bug : no proper collision was detected between the player and the trampoline in some circumstances.

**SuperTux v0.6.2 (Ubuntu PPA), v0.6.3 (official AppImage)** ``` test@iMac-4:~$ inxi -b System: Host: iMac-4 Kernel: 5.13.0-35-generic x86_64 bits: 64 Desktop: KDE Plasma 5.18.8 Distro: Ubuntu 20.04.4 LTS (Focal Fossa) Machine:...

type:bug
os:linux

Just like swimming, sliding in SuperTux is considered an essential penguin behaviour according to the Internal Chat. Multiple things worth considering about sliding are: - Does it work on all...

type:idea
category:code

SuperTux version 0.6.3:| Expected behavior:| Icecrusher moves down from the platform directly above it instead of causing jitter, and makes the trampolines clip through the bricks and break the bricks...

type:bug
category:code
involves:physics