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Issue tracker for Strata Source
### What would this enhancement be for? Hammer ### Describe your enhancement suggestion in more detail Tooltextures are quite useful in determining how a blending texture will look prior to...
### What would this enhancement be for? Hammer ### Describe your enhancement suggestion in more detail In Hammer there is an option for the entity names of 2D Hammer objects...
### Describe the bug With the new update, many new hammer visual bugs have emerged. ISSUE 1: Shaded textured polygons is very bright  here is a 3d textured view...
### What would this enhancement be for? UI/UX ### Describe your enhancement suggestion in more detail The cheaptitles system in its current state is rather wonky and only supports up...
### Describe the bug Reflections sometimes get buggy... it's hard to explain https://www.youtube.com/watch?v=lJvV4ABHXps&t=58s Sorry if this is not where it should go ### To Reproduce Go to d1_canals_09 (any map...
### Which component should be improved? Rendering (Material System) ### Describe your feature suggestion in more detail In Source 1, brush and displacement UVs are determined based upon the resolution...
### Describe the bug When a dedicated server is run through a batch script, it produces a duplicate console window, which did not happen before. The "old" console window can...
### Which component should be improved? Other ### Describe your suggestion Add a cvar or `gameinfo.txt` key which disables cloud sync of config files and save files. This would mainly...
### Describe the bug Saveload glitch Simultaneous cube grabbing and quicksaving causes the floor button to become stuck in "pressed" state: https://github.com/StrataSource/Engine/assets/63379443/60c765b3-c8e7-44e1-9e55-516fc7e23d6a ### To Reproduce 1. Look slightly above the...
### Describe the bug When activating a Script_Intro entity, then setting the blend mode to 9, all sprite entities will become invisible on Camera A. Not Tested: Other blend modes....