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Bugs: Hammer Lighting preview/misc 3d view bugs
Describe the bug
With the new update, many new hammer visual bugs have emerged.
ISSUE 1: Shaded textured polygons is very bright
here is a 3d textured view for comparison:
ISSUE 2: Lighting preview works, but has many void-ish areas
ISSUE 3: Lighting preview has a lot of ghosting, and some props show up through walls
ISSUE 4: Raytraced view has artifacts all over the screen
ISSUE 5: Lights in the Lighting preview show up through props
ISSUE 6: Light is much darker in the preview than in the game (in game this entire vent is bathed in red light)
ISSUE 7: 3D view can get very small if the window is resized
ISSUE 8: Light spot does not show up in raytraced view and makes everything red
To Reproduce
- Open any map or create a new map
- recreate the scenarios seen above
- observe
Issue Map
N/A
Expected Behavior
When I do the scenarios listed above, it should look like how in-game looks
Operating System
Tested on Windows 11