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Issue tracker for Strata Source

Results 426 Engine issues
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### Describe the bug When Hammer starts loading assets, it is usual for it to encounter errors, which are logged on the `Messages` window. (`Window > Messages`) You can experience...

Type: Bug
What: Hammer
Type: Performance Problem

### Describe the bug After opening chaos hammer, dragging the window anywhere will turn the normal "Hammer" name in the top left to "H" ### To Reproduce Open Hammer Drag...

Type: Bug
What: Hammer
Priority 4: Low
Size 5: Trivial

### Describe the bug For it to work properly, `phys_lengthconstraint`s must have their origin placed at entity 1 and their helper at entity 2. If this is not done and...

Type: Crash

### Which component should be improved? Hammer ### Describe your feature suggestion in more detail Hammer allows you to hide and unhide visgroups. But hiding/unhiding visgroups is done globally. Meaning...

What: Hammer
Type: Feature

### Describe the bug ![image-3](https://github.com/StrataSource/Portal-2-Community-Edition/assets/78545688/7132b156-16ca-479c-be21-7f2784ba0123) ### Issue Map Hammer ### To Reproduce 1. Open Hammer 2. Open any VMF 3. Look at the status bar ### Operating System _No response_

Type: Bug
What: Hammer

### Describe the bug When compiling lighting on a map with displacements or terrain, weird splotchy shadows will appear on the displacements. This happens consistently on Normal, Full, and Final...

Type: Bug
What: Graphics

### Describe the bug It seems like the `workshop_` commands only work on game launch, but not after loading into a map. ### To Reproduce 1. Start P2CE 2. Use...

Type: Bug

### Describe the bug Upon next game launch everything is mounted again. ### To Reproduce 1. Subscribe to workshop item 2. Launch P2CE and use `workshop_mount` 3. Enjoy the custom...

Type: Bug

### Describe the bug When a `func_movelinear` starts moving, it will play a movement sound and loop it until it stops. However, if this movement is interrupted (i.e. firing the...

Type: Bug

### Describe the bug The example map has two tile textured walls, both are `func_brush` ![grafik](https://github.com/StrataSource/Engine/assets/63379443/4a018908-e494-44ed-aa70-2e3ec20dfc93) [map vmf and bsp.zip](https://github.com/StrataSource/Engine/files/14828288/map.vmf.and.bsp.zip) ### To Reproduce Try the map ### Issue Map Any...

Type: Bug