SmileyAG
SmileyAG
Closes #279 # Thumbnails: https://drive.google.com/drive/u/0/folders/1vvTY2FCAkei0PbhedUxbuvsq6cxOYl4f # Preview:  # Notes: That's a normal that u can't click buttons at own RPC active, it's a bug on Discord side: https://github.com/discord/discord-rpc/issues/353 (but...
# Main: - **Toggling with** `bxt_rpc` **command** [Looks impossible to implement, since game crashes with un-loading RPC) - **Map name** [Done] - **Game directory** (thanks @ScriptedSnark for suggest) [Done] -...
The commit of issue, guess..... `bxt_viewmodel_fov` commit, FUCKING again! https://github.com/YaLTeR/BunnymodXT/commit/a37eeaed533e184de57c4464b43c22712731eb6e In #311 request we only able to fix it with injected **BunnymodXT** only, but not with **BunnymodXT + bxt-rs** UPD:...
From https://github.com/YaLTeR/BunnymodXT/pull/215: > too lazy to implement the legacy triggers part as it is in ServerDLL, because ent in HUD_AddEntity has no classname, meh I found that HLSDK having code...
That would fixes a known issue when BXT huds does not work in HL: Blue Shift at build 4554 (GoldSrc Package 2.3) Open-source algorithm for decrypt **client.dll**, **hw.dll**, **sw.dll** from...
I already logged player health to demos in #293 request, but I'm kinda 2Head in parsing from it, so, implement it please if u get free time, @YaLTeR
To be honest, I don't like console font as some point and want to see command for change font mode in BXT HUDs `pfnDrawString` been used a lot for text...
It would be cool if BXT & in-game HUDs can be set to a rainbow color.
Forces the game to execute a command when a specified time reaches on the timer. Like: `bxt_timer_setcommand 0.750 s4v3`