Lukas Cone

Results 112 comments of Lukas Cone

As long as Blender won't have proper native SDK, I won't even bother making stuff for it. I would say, it's a common thing for FBX (I assume you export...

I don't, they're using some other form of additive animations.

Yes and no. It's complicated.

You cannot reply to a donation, Paypal is not a discord chat room (and if so i don't intend to make one of it). I wrote an automatic reply for...

If you shoot the hunter, someone else will take his place. There is a reason I made everything open source for past few years, sadly nobody was able to take...

Can you elaborate? I don't know workflow in UE5, so you gonna need to explain a bit more what you want to do.

If FBX can be imported in blender and unity and not UE, then it's something wrong with UE's importer. As far as I remember in UE4's docs, there was a...

Could you please explain, what parts you don't understand? Also, this format is not fully researched, events are missing, and I believe I've seen some embedded scripts as well.

I don't know what is so hard to understand. There are folders with version numbers inside RevilMax*.7z file. Navigate into correct version that matches your version of 3ds max (in...

@wervgfhjg I don't think I'll be able to implement that in this project before the maintenance ends. @maciii7 Have you ever read readme? https://github.com/PredatorCZ/RevilMax#installation