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Support for Model and animation files (.MOD/.MOD2) for Monster Hunter Stories 2/Monster Hunter Rise

Open wervgfhjg opened this issue 2 years ago • 3 comments

It would be great to be able to import Model files of the REngine and MT Framework engine directly into max and to update the functionality for Monster Hunter Stories 2 and Monster Hunter Rise.

I and probably many others would appreciate that big time, thanks for the attention!

wervgfhjg avatar Oct 27 '21 11:10 wervgfhjg

can anyone help me how to install this plugin bcz i'm not familiar with max.

here what i have done. extract the RevilMax-1.8 into C:\Program Files\Autodesk\3ds Max 2017\Plugins then left clik on top menu go to import but did see anything.

maciii7 avatar Nov 05 '21 09:11 maciii7

@wervgfhjg I don't think I'll be able to implement that in this project before the maintenance ends.

@maciii7 Have you ever read readme? https://github.com/PredatorCZ/RevilMax#installation

PredatorCZ avatar Nov 05 '21 11:11 PredatorCZ

@wervgfhjg I don't think I'll be able to implement that in this project before the maintenance ends.

@maciii7 Have you ever read readme? https://github.com/PredatorCZ/RevilMax#installation

Thats totally fine, no need to rush this! Was just an idea I had which would make this easier to use when the MT Framework script isn't needed anymore, take your time with it.

You're doing an amazing job, keep it up!

wervgfhjg avatar Nov 05 '21 15:11 wervgfhjg