Nilanth Animosus

Results 148 comments of Nilanth Animosus

I can't find any commit(s) indicating this is fixed while it's inside the internal QA Backlog, I also cannot find said commit in the bugfixes PR or dev/bugfixes branches. not...

Tested against networking-fixes-critical commit https://github.com/Regalis11/Barotrauma-development/commit/c8ecff6a236981bb5022e26e7dc86060b4288b02 We replicated this successfully and found problems under these circumstances: If two players are in a campaign (that has definitely saved both, IE. after a...

I am unable to reproduce this personally, gave it a quick try with a sky artifact in a submarine (PUCS is capable of drawing oxygen from a hull even if...

the bug is not that the items get delivered, I too think thats fine. its the fact we do not update/save the store inventory when saving and quitting to lobby.

Hm, I had tried to re-create it on single player and changed it to networking as simply saving and exiting in single player campaign was updating the store inventory (Least,...

Tested on 0.18.15.1 (I know I probably should have tested dev, but I imagine the issue is still the same) In single player, after saving and quitting the purchased supplies...

Tested on 0.19.0.0, not sure if this is working as intended or if there are substantial differences between weapon types: Before switching weapons (using one micro, one standard size and...

Tested on 0.19.0.0, All tank holders generated with 3x1 tanks (not 3x8 tanks and such). I couldn't find any oxygen tanks (4 from diving masks?) in the city outpost. I...

Tested against bugfixes commit https://github.com/Regalis11/Barotrauma-development/commit/9902d3587b6747866bdfdb51eff562ddd9a78602 For some reason every supply cabinet is starting with 3 stacks of 8 oxygen tanks. needless to say when I saw the first outpost I...

Tested in 0.19.0.0, works correctly, closing.