Nilanth Animosus

Results 148 comments of Nilanth Animosus

Tested in 0.19.0.0, I tried four combat missions at once (easily doable with mods and luck) and threw this error: ![image](https://user-images.githubusercontent.com/29177976/181407346-627e8c25-8af2-476d-ae5f-96d66b7921f7.png) Of course, this is an exaggerated situation. ![image](https://user-images.githubusercontent.com/29177976/181407571-be061e2c-a4b2-4c16-85c8-91d8aaf6bee6.png) and...

ok so good that the warning is debug builds only (I wasn't sure so I pointed it out). personally I think the fixes are find as a fix (As I...

Just to be clear with this issue/request - the character only turns when you use the movement keys in water (Assumedly turning is rotation of the sprites here). turning via...

Tested against in Dev commit https://github.com/Regalis11/Barotrauma-development/commit/af08494ef5d92cc71f3a442efd09c8a412dc563a seems to work fine (and I tried alternating opening with container, fabricator, multiple linked etc) but I noticed a few things that make it...

Perhaps just double click or shift+clicking the borders/UI window instead of context menus (so it can reset and rearrange all on screen as long as you can see any part...

well, in 0.19.0.0 (Without these newer changes mind you, perhaps you have already fixed it?): https://i.gyazo.com/bc866d9cc52400e66695705d42af0d76.mp4 That is after moving the panel for a container to the very top right,...

Just a note - there is a new minor bug that has been noticed where hovering one UI over another can make it impossible to drag them (As seen here...

Tested in 0.19.0.0 Mods giving me errors related to expected hash that I know of have stopped giving this, even the EK ones. Also did not seem to have issues...

Ape's shelves appears to be incorrectly written in it's filelist.xml, and doesn't appear to be the original issue above (but does throw the same error to potentially some confusion): ![image](https://user-images.githubusercontent.com/29177976/188420479-c35323b0-acac-476c-96cf-222384a147e1.png)...

Just for the record but the mod mentioned above (Ape's shelves) had removed itself from the workshop. and in that case it just wasn't loading any XML's compared to its...