Nilanth Animosus
Nilanth Animosus
Tested against dev commit https://github.com/Regalis11/Barotrauma-development/commit/749914f4707c8b61fc62ade029de1ff75aee3ac9. Health multiplier doesn't work for item overrides (IE. reactor's) still leaving the item at the original condition for existing submarine items. It appears upgrading submarines...
Tested against dev commit https://github.com/Regalis11/Barotrauma-development/commit/373b429eaed92741b3dd4dd58397917e06ad8647, no issues found, closing.
Tested against release commit https://github.com/Regalis11/Barotrauma-development/commit/00f795275d20e02a91cf05792d31934e9a358ffe Used a mod to override the reactor to 10x the health Via HealthMultiplier="10". Starting a new campaign I find it starts at 10% condition. However...
Tested against healthmultiplier-fix commit https://github.com/Regalis11/Barotrauma-development/commit/abee1f83177eabb3ef19b13dacd8b85641ce3354 When modding healthmultiplier it appears on new campaigns/missions and such existing items (saved into the submarine, such as a reactor) start off damaged. Nothing resets/changes...
This does have a potential problem if your using healthmultipliers with old submarines though in say, Multiplayer mission mode (IE. player vs player, not campaign). It may trickle down and...
Tested against dev commit https://github.com/Regalis11/Barotrauma-development/commit/179bd6800c8e6d1b02e01277e3792b5932221710, no issues found, closing.
Tested against dev commit https://github.com/Regalis11/Barotrauma-development/commit/3f874d71a8cdc82d1d16314abdd6ae91f7e42098 Appears to work well in most areas such as flat walls, doors, areas you cannot reach and anything outside of wrench range. however on a...
Tested against release commit https://github.com/Regalis11/Barotrauma-development/commit/56ddb502c58d91fea177e4f4c9b9c57bb12e7c8c, no issues found, closing. Notes: Anywhere an attachable item could be placed that intersects a wall partially, can easily be removed by wrench. I could...
Tested against serverlist-ping-fix commit https://github.com/Regalis11/Barotrauma-development/commit/95c040146060302b57b5c01dda76c63a2fd4ee31, no issues found Notes: Before the fix on the same machine even (using both different port and query port per server instance):  Same test...
Tested against release commit https://github.com/Regalis11/Barotrauma-development/commit/7a78192a6ad64d711b9b1c43da62955ba78764ad I killed a host and had respawns off in an outpost level, the player without permissions for campaign was unable to select a destination while...