Mew Pur Pur
Mew Pur Pur
Yeah, nothing about the underlying problems was solved. Text selection still needs an overhaul and to consistently be updated when text with selections is moved.
Yeah, everything that can remove characters from a line while its end is selected would have this issue; untoggling comments is one of those things. Again, the PR I made...
Mhm. On a second thought, it's fine to use a BG overlay for the mouth, as long as its edges don't overlap with blue edges.
Does this address https://github.com/godotengine/godot/issues/61159?
@raulsntos C# already uses this PR's optimization, but keeps the edge cases. I could add `if (value
Also I don't really know where to add such tests. We have tests on the engine funcs, but I can't find anything for the GlobalScope. Few of the math functions...
Stripped this PR a bit and its compat-breaking aspects. Now it's just a performance boost for GDScript and documentation tweak. Should be safe, but it's not that important. Can wait...
Weirdly enough, I don't measure the performance boost I previously did. I have no idea why, previously I measured a 30% boost when the function had extra steps. Maybe I...
_pokey pokey!_
Instances I found but I'm not sure if I should edit: doc_tools.cpp, bvh_debug.inc, gltf_document.cpp I'll push these too, but I don't understand what some of the files are for, so...