Mew Pur Pur

Results 43 issues of Mew Pur Pur

Used the Godot 2 theme below to highlight the fix with highlighting unary `-` and `+`: | Before | After | | ------------- | ------------- | | ![old-unary-op](https://user-images.githubusercontent.com/85438892/181257482-b5922e3b-7f05-494e-9bb2-4c3d10d030ea.png) | ![new-unary-op](https://user-images.githubusercontent.com/85438892/181257476-14739381-deef-443a-8f68-583b20155971.png)...

bug
topic:gdscript
topic:editor

Some improvements and fixes to outdated information. Hardly any of these tweaks are relevant to 3.x, so no 🍒-picking. The `show_bookmark_gutter` setting... maybe we should remove it or rename to...

enhancement
documentation

Addresses problems 1, 2, and 6 in https://github.com/godotengine/godot/issues/65517. Haven't found a solution to 4. Also, the PR makes problem 5 a little worse. So I can't say it closes the...

enhancement
topic:editor
usability
topic:gui

It's smaller than it looks. * Fixes Ctrl + Period/Comma (Breakpoint traversing) not deselecting text (same code as #68759) * Fixes F9 (Toggle breakpoint) not working with multiple carets *...

bug
topic:gui

kleonc and I optimized `String.repeat()` in #64489, so I wondered if there there is any engine code that is using iterative addition instead of this method. Nice surprise though, I...

enhancement
topic:core
performance

Note: This PR used to change behavior too, but now it's just a performance PR Expanded `nearest_po2()` so that it doesn't have to do manual work figuring out GDScript's int...

enhancement
topic:core
performance

An attempt at fixes #63946. At least I couldn't think of something better. First tackling with the parser, so an experienced review would be neat. To my understanding, here's what's...

bug
topic:gdscript
regression
cherrypick:4.0

Fixes #72797 Most likely Closes #71217 Probably not a good implementation, but a fine starting point. It works correctly so I haven't marked it as draft. These bugs were caused...

bug
topic:editor
topic:gui

Simplifies a bit of code and adjusts comments to abide by the comment style we use nowadays in `text_edit.cpp`, `code_edit.cpp`, `code_editor.cpp`. Replaces things like `carets[caret_idx].selection.from_line` with `get_selection_from_line(caret_idx)` where appropriate. Fixes...

enhancement
topic:gui
topic:codestyle

The top sections of classes are often one of the first things users read about them, so they are important to get right. Improves the brief descriptions (mainly), main descriptions,...

enhancement
topic:rendering
documentation
topic:shaders
topic:particles