Kerbiter

Results 316 comments of Kerbiter

If the features are not very intertwined and it's not hard to do a split would be preferable. I understand that we're over our review capacity at the moment though...

> I have been really busy lately, so I will wait until I have some free time to do the splitting. Even if it is split, I won't have the...

If it's not too complex, jumpjet vehicles could be cool too. For example, there was an old game called Urban Assault, I once wanted to replicate it in C&C. There...

Implemented in Phobos for voxel units: https://github.com/Phobos-developers/Phobos/commit/f755f7edab294ed3dde8ca2a75cd2d4b08aca65d

> rebase/force push the branch plz I already merged the latest dev and fixed the build.

Took the liberty of splitting off mergeable changes and merging them with correct credit. As for the `Rocker`, I think there are some improvements to be done. ```ini [SOMEWH] ;...

GH screw off, I didn't want to close this

> > I propose to add a common template/composite tag like `Promotable` to which people can assign whatever they want - anim, weapon or whatever. The point is that we...

@Coronia do you need any assistance on what I proposed? You can refer to #1304 for an example of the new template and bother me here or in Discord to...