Vinifera
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[New Feature] Off-Center Turrets
Description:
Turrets that aren't perfectly in the center of a unit.
Possible Implementation:
Have either a TurretFLH
key (similar to PrimaryFireFLH
) or separate TurretOffsetX
and TurretOffsetY
keys to specify the position of the turret.
Additional Files:
https://user-images.githubusercontent.com/7165430/123344743-cee4c380-d554-11eb-9d3f-3145c19c5aa3.mp4