Marc-Alexandre Côté
Marc-Alexandre Côté
This might be related to #225, #167, #246, #267, and #274
I think also related to #290.
Thanks for reporting this. Until now, I only seen MacOS users having this issue (see https://github.com/microsoft/TextWorld/issues/310 and https://github.com/alfworld/alfworld/issues/44). The easiest solution for them was to use conda with `CONDA_SUBDIR=osx-64 conda...
We can start with that with proper warning messages being raised when trying to generate games, maybe. This will require changing some of the unit tests too.
Interesting. Do you have a minimal working example I can use to debug (i.e., the generated files .json and .z8)? Looking back at TextWorld's code, it should be able to...
Replacing line [baposter.cls#L1057](https://github.com/anriseth/baposter/blob/master/baposter.cls#L1057) `\setbox\baposter@titleimage@left=\hbox{#2}%` with `\setbox\baposter@titleimage@left=\hbox{\begin{pgfinterruptpicture}#2\end{pgfinterruptpicture}}%` seems to do the trick. Related to https://tex.stackexchange.com/questions/459853/savebox-within-tikzpicture-results-in-an-empty-savebox
Hi @hyeonmin11 can you give an example of what you mean by "scenario tree"?