Kagamia
Kagamia
@zjb625 确实很奇怪... 请问您有试图切换过程序使用的网卡吗(比如在nvidia控制面板中设置,对特定程序使用核心显卡or独立显卡) 我在思考是否应该先排除是操作系统故障/特定硬件故障/特定驱动故障
如果是发生在特定windows的内部测试版本,那无论如何都很难复现类似错误的。
@KENNYSOFT 'Invalidate' is overloaded for only used to draw the next frame. I'm confused that the original Monogame GameForm have no memleak issue, and GraphicsControl memleak only occurs on specific...
@KENNYSOFT For those who are glad to help us to improve WcR2, please provide more details such as - WcR2 version (branch, release-ver, x86/x64) - OS build Version - Graphics...
@memoday There's no user reported their system information so far, we have no clue how it is caused.
@memoday Thanks for your report. Tried the same driver verison on my laptop (11.0.22621.963, GFX1050Ti) but can't repro, so it should only happen on very specific hardware and driver.
@memoday We don't have a workaround so far, or you can follow [this comments](https://github.com/Kagamia/WzComparerR2/issues/196#issuecomment-1336154551) but it will disable the image viewer control. I see monogame have a hotfix update 3.8.1...
@memoday so we still don't know that which step actually help with the issue?
更新了一些代码,但是是面向于monogame 3.8.1的fix,不知道对目前版本有没有帮助。
Zakum and Ursus were introduced at a very early stage, it didnot fully use all spine features like [Skins](https://esotericsoftware.com/spine-skins). So it designed another data structure (`phaseAtlas`) for the same approach....