Kagamia

Results 153 comments of Kagamia

@KENNYSOFT 😃 How it looks like?

![8880140 img skill1 frames](https://user-images.githubusercontent.com/10445904/31846783-f775e412-b642-11e7-86f5-f0522284b1fc.png) ↑ like this? 😃

@Sunaries I have tried to build a tool-chain to generate APNG animates months ago. But I don't know the algorithm to reduce the file size (bgra ->indexed png with alpha...

😭 I have changed my job last month, and then I'm still busy on business for the government. As you see, I havn't update any featue since later October, the...

new particle renderstate again 😭

OK, just correct the word: not only a `particle renderstate`, but completely `new particle system`. We'd better to skip these new particle types until we find a way to render...

@KENNYSOFT Cool. I'm working on disassemble these shader byte code today, it is really compiled in SM3. But wcR2 runs with Monogame.DirectX11, which only supports SM4.0 to SM5.0, we still...

🤣 Really interesting but I have no action to take. So how do you think of that? The game use level 16 (or more) instead of 15?

There is no such a item or setitem in CMST.139 😭 I don't know how to explain it.

Not fully tested. 😭 No such a setItem property could be found from CMST or KMST.