Kagamia

Results 153 comments of Kagamia

`StrCmpLogicalW` is quite heavy and also causes WzLib to lose cross-platform compatibility. However it is a better choice for human readability,and it can also corectly sort acc1, acc2, acc3 ...acc10,...

Thanks for the suggestion. I can try to move it to otherwhere, or readjust the origin of the image below the text.

目前肉眼看不出任何规律,所以也不清楚如何对粒子特效划分图层。 目前粒子统一在最后绘制,这是一直在使用的权宜方案。 可能需要有人告诉我一个明确的算法,指示particle的z值如何使用。在此之前没有足够的知识修复这个bug。

Short to say, **PKG2 is coming**. Fortunately, the community has fully analyzed the new pkg2 WZ format, but I’m not sure if now is the best time to release it....

> There appears to be an issue rendering the new event map as well. Map ID is `993278600`. Unsure if this rendering issue is related to the issue discussed in...

目测是和DX11 Shader相关。 加入Project,等全面支持蓝洞shader以后再回头看看是否容易实现。

缺少客户端样本,先试图修复后半段。 有整个客户端文件结构的差异解释,以及string.wz的说明和顶层节点截图吗,不确定是不是wztype推断失败导致的问题。

推测是因为wcR2在读取wz目录的过程中,有其他的wz的内容特征被识别为string.wz导致的错误。 最终的解决方案是彻底把wz_type的概念从wzlib中移除或替代掉,但目前大多数搜索功能又强依赖它,很头疼。 先更新一个workaround,未来再思考长期解决方案。

170xxx is a cash weapon, should select the underlying weapon type to active the corresponding actions.