IntegratedQuantum

Results 382 comments of IntegratedQuantum

> I kinda want to work on this but i feel like the review cycles would be enough to kill eight elephants Well, that is to be expected from fixing...

> are you allowed to use colons in zon fields? Yes with `@""` It could also be resolved with a hierarchical approach, each addon could get a file, and each...

Such a simple system will fall apart as soon as there are any homograph, such as e.g. bat. Furthermore it would make it a lot easier for third party translation...

I agree it would be nice to have a faster way to craft. However shift click is already bound for moving items one at a time (I think control is...

I think this is reasonable. There is also a good chance that people press F1/F2 accidentally and then don't know how to get back. Escape is the natural option and...

It would make other interactions harder though, like e.g. collecting items, shift clicking into the combined inventory+hotbar.

Well, I think it would end up being more effort than implementing shift clicking (and middle click and others) in the combined inventory system. Only way to know for sure...

It looks like you are receiving invalid packets from the other player. I'll add some more debugging info to version 0.0.1 so please try again once that is released.

Please try to reproduce this again with version 0.0.1 and send me the server side logs again

I think we should increase the default deadzone which is currently at 0. Godot for example has 20% deadzone by default.