IntegratedQuantum
IntegratedQuantum
I think this is a good compromise. Being someone who regularly uses a simple text editor("xed") + commandline I really like that this solution is accessible without using an IDE...
I want to support as many platforms as possible, but it's too soon for that. 1. Cubyz isn't much of a game yet, there is still a lot of stuff...
It compiles. However it doesn't run correctly. It's outputting wrong data to the network which in result leads to a crash. I managed to find the relevant code. It appears...
For the inventory crafting option 3 is used, with fallback to option 2 if the inventory is full. So I guess that would be the best option for the workbench...
This issue is too outdated, too big and too imprecise.
I'm sorry, but I won't support older OpenGL versions. There is a bunch of things that I need from newer OpenGL versions, like compute shaders and shader storage buffers. Without...
I get it, and I'm sorry. But I got limited time on my hand, and I'd rather spend that time working on game features, than working on compatibility with 12...
Honestly, I don't know much about it. Mesa was already installed on my linux machine and I could run it by setting some environment variable. It's probably much harder to...
I just updated to `0.11.0-dev.368+1829b6eab` and the error seems to be resolved.
I was able to reproduce on my `x86_64-linux` machine on `0.11.0-dev.1182+fd0fb26ab` I also managed to reproduce this on [godbolt](https://gcc.godbolt.org/#g:!((g:!((g:!((h:codeEditor,i:(filename:'1',fontScale:14,fontUsePx:'0',j:1,lang:zig,selection:(endColumn:18,endLineNumber:19,positionColumn:18,positionLineNumber:19,selectionStartColumn:18,selectionStartLineNumber:19,startColumn:18,startLineNumber:19),source:'const+testing+%3D+@import(%22std%22).testing%3B%0A%0Aconst+DirectionalPad+%3D+packed+struct+%7B%0A++++x:+i2+%3D+0,%0A++++y:+i2+%3D+0,%0A%7D%3B%0A%0Aconst+Input+%3D+struct+%7B%0A++++dir:+DirectionalPad,%0A%7D%3B%0A%0Afn+testPositive(input:+Input)+bool+%7B%0A++++return+input.dir.y+%3D%3D+1%3B%0A%7D%0A%0Avar+t:+i2+%3D+1%3B%0A%0Apub+fn+createInput()+Input+%7B%0A++++return+Input%7B%0A++++++++.dir+%3D+DirectionalPad%7B+.x+%3D+0,+.y+%3D+t+%7D,%0A++++%7D%3B%0A%7D%0A%0Apub+fn+main()+!!void+%7B%0A++++const+is_positive+%3D+testPositive(createInput())%3B%0A++++try+testing.expectEqual(is_positive,+true)%3B%0A%7D'),l:'5',n:'0',o:'Zig+source+%231',t:'0')),k:52.44066278549037,l:'4',n:'0',o:'',s:0,t:'0'),(g:!((g:!((h:output,i:(editorid:1,fontScale:14,fontUsePx:'0',j:2,wrap:'1'),l:'5',n:'0',o:'Output+of+zig+trunk+(Compiler+%232)',t:'0')),header:(),l:'4',m:50,n:'0',o:'',s:0,t:'0'),(g:!((h:compiler,i:(compiler:ztrunk,deviceViewOpen:'1',filters:(b:'0',binary:'1',commentOnly:'0',demangle:'0',directives:'0',execute:'0',intel:'0',libraryCode:'1',trim:'1'),flagsViewOpen:'1',fontScale:14,fontUsePx:'0',j:2,lang:zig,libs:!(),options:'',selection:(endColumn:1,endLineNumber:1,positionColumn:1,positionLineNumber:1,selectionStartColumn:1,selectionStartLineNumber:1,startColumn:1,startLineNumber:1),source:1),l:'5',n:'0',o:'+zig+trunk+(Editor+%231)',t:'0')),header:(),k:40.07981755986317,l:'4',m:50,n:'0',o:'',s:0,t:'0')),k:47.55933721450963,l:'3',n:'0',o:'',t:'0')),l:'2',n:'0',o:'',t:'0')),version:4) which also seems to use linux. I was not able to...