Roman Chistokhodov
Roman Chistokhodov
As I said, it's not for a merge to master. I would leave it as is (as PR). Or, if you want, you can merge it to other branch.
Hi. `info_` and `env_spritetrain` entities are not solid, so they never touch the trigger. I probably should design some alternative solution that could check for non-solid entities. Or add a...
Same problem on Windows 8.1, Visual Studio 2013 Professional
Sound replcacement currently works only with sounds, not sentences. I know that Sven Co-op sound replacement supports replacement of sentences (at least specific sentences with '!' at the beginning), not...
I don't know what voice pack you're referring to. The scientists use the following pain sounds: ``` "scientist/sci_pain1.wav" "scientist/sci_pain2.wav" "scientist/sci_pain3.wav" "scientist/sci_pain4.wav" "scientist/sci_pain5.wav" ``` For scream/fear sentences they use `SC_SCREAM`, `SC_FEAR`...
Thanks. I sent link to this discussion to the developer.
I introduced the intentional segfault in my code, but Half-Life just closes without any message box on Windows. It does produce a .dmp file in `AppData/Local/CrashDumps` though.
Could you provide more context on what it is? Proper support for strings on 64-bit platforms?
In case you're wondering it can be fixed by iterating over a copy of `_particles` vector. ```c++ auto particles = _particles; for (auto particle : particles) { particle->Die(); delete particle;...
The commit in hlsdk-portable https://github.com/FWGS/hlsdk-portable/commit/f58544a1568f6abbbe28bf3c5c94b5b967e4f69c didn't change the gSizes to sizeof(EHANDLE) for FIELD_EHANDLE (unlike the halflife-updated https://github.com/twhl-community/halflife-updated/commit/d5d96d38830be1f9d41427c89d5a600fc778ff30). Could it be the culprit?