Roman Chistokhodov
Roman Chistokhodov
Hi. Probably the process doesn't exist by the time you request the information. E.g. it exits too soon. The message is somewhat misleading but that's what WinAPI returns. Need more...
I couldn't reproduce it. I wrote the following program: ```d import std.stdio; import resusage.memory; import resusage.cpu; import std.process; import std.format; void main() { CPUWatcher cpuInfo; string appPath = "testd.exe"; //auto...
The process you're trying to get the information from has already exited when you request the cpu time info. This library is for tracking long living processes.
opforfixed is basically the [hlfixed](https://github.com/FWGS/hlsdk-portable/wiki/HL-Fixed) changes applied to opfor.
Particleman is loaded via the GoldSource module interface. The client itself doesn't need to be linked against `libdl`. I just checked the build without GoldSource support enabled so the produced...
There's reimplementation by SoloKiller which I included in my sdk. It requires C++17 though (I decreased the requirement to C++11). I also saw some alternative reimplementation (using hand-written lists instead...
@a1batross is there really something wrong with STL usage though?
@nekonomicon I just copied files from Valve's repo, thus it has original macro checks and everything. The point is to let modders have a version of our sdk matching the...
> Is it with statically linked libstdc++ and libgcc_s? No, the same method that is used in our CI (build with steam runtime chroot).
I agree that having a particleman implementation as a part of the client library is better. For now this PR is just about adding the same stuff that Valve's repo...