FirstGearGames
FirstGearGames
I'm going to mark this as wont fix but keep it open because Id like to see if our new serializer generation tech will fix this.
I'm fairly certain your desired setup should work without any changes. There's even code specific to sending pending SyncType data through on despawn for this exact scenario. I'll make this...
Do not have time to get this into 4.3.6 but making it high priority for 4.3.7
Priority updated to after delta serializers for prediction. The serializers are close to being finished so I'd like to finish them up first.
Resolved in 4.4.0
I'm in mobile so let me know if I reviewed this wrong. I'm not sure about the for loop to remove. I know it probably won't happen all that often...
This functionality could be made into its own class but to save time I may just code the logic into the socket scripts. On Wed, Jul 24, 2024, 9:00 PM...
Sorry been exceptionally busy. I took a better look and my only concern is that with your change the FishNet events would invoke for connect/disconnect before the collection is actually...
Try to send a message through in the OnRemoteConnectionState callback and ensure they get it. On Thu, Aug 15, 2024, 4:15 PM Peter Giuntoli ***@***.***> wrote: > For context, we've...