Jonathan
Jonathan
I'm a bit ahead of schedule for 014, so I may do a few for the new release, unless something goes wrong and I won't have time.
according to the code they are already registered in forge's FluidDictionary. https://github.com/EternalBlueFlame/Traincraft-5/blob/1.7/src/main/java/train/common/api/LiquidManager.java#L56-L57 However The current system doesn't use classes to define the fluids, they are static variables, so we can't...
They are already planned for the rewrite, and there is some code in place already for them (not fully working yet). For the port we'd have to combine two different...
nitro's link is right, but also i've been stuck on the code, so I havn't done a git push to it in a while (i've got like over 1k uncommitted...
I don't understand what you're saying @Bendragon1337 you mean like make the mount a UI button rather than a right click action?
that is an interesting option. theoretically it might even simplify the mounting code in the rewrite. I'll look into it.
EntityJukeBoxCart: line 93. if we do have a variable distance, then we aren't using it, all it does is change volume within a set distance. The volume issue should be...
you can use **any** redstone based devices, there are a plethora of mods for redstone switches and whatnot, buildcraft gates and wires as one example.
There are plans to rework the tracks eventually so this sort of thing would work, but I wouldn't hold my breath for something soon.
The gui shows what's supposed to be the max speed, but the additional calculation of the MHP changes the end-result. It's an old bug, and a really big one, but...