Jonathan
Jonathan
if this issue is for 1.7, that should be directed to the 1.7 repo [https://github.com/EternalBlueFlame/Traincraft-5](https://github.com/EternalBlueFlame/Traincraft-5)
It should already be impossible in the 5.0 builds, we plan to add derailing back in as a toggle based on whether or not the train/stock itself is in creative...
4.4.1_021 is made for forge 1.7.10.
This is a known issue with the curseforge releases, and has already been fixed in the development builds on my branch of the project. We're gonna be looking to upstream...
This is an issue primarily related to tile entities. In many cases vanilla rails will do the same thing. The issue seems to be more common in Cauldron/CKauldron/Thermos servers.
Yeah blocking off the tracks is about your only option in most cases. if the blocks in the tile entities are made to be a half block high that can...
if this issue is for 1.7, that should be directed to the 1.7 repo [https://github.com/EternalBlueFlame/Traincraft-5](https://github.com/EternalBlueFlame/Traincraft-5) That said, again if this is for 1.7, you don't, there's no option for it....
Nice job, and idea. Although this is the wrong branch. The actual work and checks, including for upcoming 1.12 code, happens over on this branch: [https://github.com/EternalBlueFlame/Traincraft-5/tree/1.7-TiM](https://github.com/EternalBlueFlame/Traincraft-5/tree/1.7-TiM) Although the recent 1.7...
This will be fixed in the next release. We actually found some more semi-related bugs to this one that are on the list to get fixed before release
Update to this: upon some more in-depth testing, wine 7.2-2 seems to give me issues with steam mods off and on, while there seem to be no problems for mod.io...