Jonathan
Jonathan
eh, I'll probably put it in the 1.7 rewrite, its a nice reference to go alongside the crafting guide stuff (which not everyone uses by the way), and with the...
The "bucket" functionality is no different from our current fuel canister. It probably just isn't registered for use with IE. But seeing as you can make it with sugar, that's...
> NOTE : java file seems to be a little incorrect ... When I import the java file I just exported, the 3d model isn't the same ... Shape3D is...
Can you provide a crash log? There will be logs folders in the install directory of the game/modpack. Exit code doesn't say much, but the log would show a stack...
From what I can find, similar error codes tend to be graphics related. Even reports of it in vanilla. I'd start by trying to add neodymium to the pack, and...
Forge's fluid system is an API. There's no reason NTM, which appears to still be actively developed, couldn't append support for it to their already existing systems. There are plans...
As did I in the linked source, but the forge API can still be appended so it can support other mods.
Super class inheritance. Write it once, everything that extends the super will just have support. Worst case scenario where you're extending a vanilla class, you have to make a new...
There's a number of ways, default is just installing forge itself, then putting the traincraft jar file in the "mods" folder of the install: [https://files.minecraftforge.net/net/minecraftforge/forge/index_1.7.10.html](https://files.minecraftforge.net/net/minecraftforge/forge/index_1.7.10.html) there's also modpack loaders which...
just to be sure, when you say the latest version, do you mean from curseforge, or the build artifacts from here on git? I remember this issue being brought up...