dotween
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A Unity C# animation engine. HOTween v2
recently the I have upgraded the project to unity 6000 in order to take advantage of webGPU but when building the project I get many errors for DoTween as follows:...
The DOFade shortcut is not recognised on my instance of CanvasGroup. The error message is: 'CanvasGroup' does not contain a definition for 'DOFade' and the best extension method overload 'ShortcutExtensions.DOFade(Material,...
Unity 22.3.13f1 transform.localPosition assign attempt for 'TestObject' is not valid. Input localPosition is { 0.000000, NaN, 0.000000 }.  I'm having a similar problem with this. https://github.com/Demigiant/dotween/issues/137 In my case,...
``` IndexOutOfRangeException: Index was outside the bounds of the array. (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () (at D:/DG/_Develop/__UNITY3_CLASSES/_Holoville/__DOTween/_DOTween.Assembly/DOTween/Core/TweenManager.cs:1068) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at D:/DG/_Develop/__UNITY3_CLASSES/_Holoville/__DOTween/_DOTween.Assembly/DOTween/Core/TweenManager.cs:404) DG.Tweening.Core.DOTweenComponent.Update () (at D:/DG/_Develop/__UNITY3_CLASSES/_Holoville/__DOTween/_DOTween.Assembly/DOTween/Core/DOTweenComponent.cs:75)...
I'm wondering if DORotate `RotateMode.FastBeyond360` is working properly. Given my understanding (which could definitley be wrong) FastBeyond360 should not rotate backwards. Yet when I set this flag I still seem...
Since I wanted to have an ease that starts with more acceleration than on the end and I didn't want to use Animation curves, I thought it would be great,...
Hi guys, im working on issue with starting waypoint is a collectible item. and ending waypoint is a main character that is moving. i want that item will follow until...
Hello, I have been working with DOTween PRO for a couple of months and it's been tremendously helpful! However, I ran into a bug yesterday that I think might be...
Hello, I would like to play a sound effect whenever a DOText tween makes a character appear, bit by bit. I tried OnUpdate and OnStepComplete, but those seem to fire...
Hello? I am a Korean programmer who always enjoys development thanks to Dotween.. I am using Dotween version 1.2.765 and am trying to jump to where the target moves in...