DarkestHour
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Darkest Hour: Europe '44-'45
DH_ArtilleryLegacy checks and requires the limit value to be >0 for artillery to be available on a map. This breaks artillery on maps that functioned prior to the 10.0 update...
![20191018180654_1](https://user-images.githubusercontent.com/56747431/67136578-640eb100-f1e5-11e9-8cd8-184536aff18b.jpg) would be helpful to let us use it, we won't have to pop our head outside everytime just to take a peek.
This issue is encountered currently on Armored Fruhlingserwachen Clash and on Rabenheck Advance. It appears that when objective numbers are out of order, objective spawns stop functioning as intended. For...
**Describe the bug** When deployed, any weapon with a bipod can play firing first-person animations without spawning any projectiles. The player won't appear firing to other players. This bug occurs...
**Describe the bug** Depending on whether player is logged in as admin, clicking on a map in the voting menu can either switch maps or place a vote. This leads...
Some items can't be picked up due to: * max capacity in inventory reached (wire cutters, satchels, etc.); * player already has an item of the same type and needs...
To do: - add missing satchel features (such as engine damage) - add the weapon to role/map loadouts (will require some editing on individual maps) - move textures from anm...
Mostly for my own reference to fix in the future: St. Marie du Mont and probably lots of other maps are using the Allies win group, which means that a...
**Is your feature request related to a problem? Please describe.** Objective progress is not clear on the overview map. Players can see the icon flash, but don't know how far...
Disclaimer: this is a list for curation of bugs & new feature requests. Feel free to modify it. Later on separate issues can be created for each accepted feature request....