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Objective Spawns Appear to Break When Objnums Are Not Sequential

Open GDrukenmiller opened this issue 2 years ago • 0 comments

This issue is encountered currently on Armored Fruhlingserwachen Clash and on Rabenheck Advance. It appears that when objective numbers are out of order, objective spawns stop functioning as intended. For example: 20220103212808_1 20220103212758_1

In the screenshot above, the objective spawn does not move forward as the objectives progress, despite spawnhints being set up and assigned to all of the objectives, and the objective and distance thresholds all at default (125m and -1 objectives).

GDrukenmiller avatar Jan 04 '22 02:01 GDrukenmiller