CasualPokePlayer

Results 201 comments of CasualPokePlayer

Use subframe cores and set the "input length" to 1.

Use Gambatte and set "Frame Length" to "User Defined Frames" Also SubGBHawk could trivally implement disassembling considering the base core supports it, seems more like an oversight in this case.

You can "step" by setting input length to 1 and frame advancing. Stepping probably won't ever be "properly" implemented in Gambatte due to its various definitions for a "frame" and...

Input Length is an axis input, which is present when the "Frame Length" sync setting is "User Defined Frames."

This is more or less just a restriction with the built in waterbox GetMemoryAreas function, which doesn't give that sort of information in the parameters of a function hook, so...

I have handling in BizInterface to block reading addresses with side effects, if 16/32 bit reads are added any addresses with side effects will be blocked accordingly, as to ensure...

It sounds closer to a your machine isn't configured for TLSv1.2 correctly and thus cannot access NuGet packages. And this "broke" for you when a new NuGet package was added...

Enabling the Expansion Pack seems to avoid these issues. I suspect it's https://github.com/TASEmulators/BizHawk/issues/3092 causing issues.

I believe https://github.com/TASEmulators/BizHawk/commit/5e34dc61660207856da7949ebe0136db51ffa47d should resolve this.

Does https://github.com/TASEmulators/BizHawk/commit/e41d1a996e64709316ead416509437efd017414d work here