CasualPokePlayer

Results 201 comments of CasualPokePlayer

The latter optimally, but most importantly here one which syncs together entirely (hence the need for resampling audio, mainly as nothing actually supports a non-integer sample rate). This would completely...

Dolphin generally will be running under full speed in this case anyways, given goodizers will be cranked to the max if possible and generally that drops fps to the single...

The main intended use case here is for TASVideos (also to be clear, I am from the TASVideos community). So no platform's built in recording is not going to suffice...

> I'm not convinced your first change actually does anything? It already returns a nonconst pointer and I see no place that could possibly produce a copy. It's UB. You...

That seems weird, my setup shows it as const iterator when it's const auto, not iterator. ![image](https://user-images.githubusercontent.com/50538166/178577505-a361737c-701e-4d62-8122-2c0992beee2b.png) From what I can see to, it doesn't evaluate as const SysConf::Entry*, rather...

> It says `::iterator` right there in the second line, what are you talking about?? Yes, when it's auto it's iterator, as the above function (that this PR modifies to...

Ok, seems to go to iterator adding back the const auto. Weird, not sure what I was seeing then. Apologies then, I'll just revert that change back.

The "placeholder" header only contains settings the DTM would normally have and is filled with current settings at the time of starting the movie (with the `ConfigLoaders::SaveToDTM(&header);`). It should be...

A better way to reduce state size in the first place is just a dirty page tracker as said earlier in this PR. That itself would score massive wins for...