Hugo Locurcio
Hugo Locurcio
Tested locally (rebased on top of `master` https://github.com/godotengine/godot/commit/44fa552343722bb048e2d7c6d3661174a95a8a3c), it works as expected. File path behavior is now fixed as of the latest revision (last character is no longer trimmed). I've...
Feel free to open a pull request for this 🙂
Feel free to open a pull request for this 🙂 You can copy `bucket/gzdoom.json` as a reference; it should be very similar.
- Related to https://github.com/godotengine/godot-proposals/issues/5790.
I suppose what @dsnopek mentioned could be implemented as a project setting, which would register an additional output with a reserved object name.
> an OBS issue (maybe it can't capture the window's content when it's minimized?) @pochoco24 Are you using Game Capture or Window Capture in OBS? I believe Game Capture has...
Feel free to open a pull request for this 🙂
In terms of UX, one issue if you disable certain settings at compile-time is that if you open a project that has modified these settings, the settings will be considered...
- Superseded by https://github.com/Calinou/scoop-games/pull/1282. Thanks for the contribution nonetheless!
Feel free to open a pull request for this 🙂