Marko Pintera
Marko Pintera
Looks interesting, I'll read up on it when I get a moment.
Hi, thanks for the report. I've managed to reproduce the issue. The problem happens in FBX SDK, which is a third party library with no source code access so there...
Right, that's more serious then - I certainly don't want to drop support for Clang fully. I'll see if I can isolate the problem in a simpler program to ensure...
Thanks for testing it out. I haven't had a chance to take a closer look yet, but will hopefully this week. If possible I will switch to the shared object...
Thanks. This is most likely due to Mesa drivers which aren't currently supported.
Actually what is more likely is that your integrated GPU doesn't support the features `bsf` requires. Looking online it only supports OpenGL 4 (or maybe even 3.1? I'm finding conflicting...
OpenGL 4.1 can work, but it's not supported out of the box. It's currently only used as a fallback on macOS, but you can enable it on Linux by setting...
I agree having it just crash is not very nice, but I haven't gotten around to adding nicer checks. I don't think we need checks per-extension, but just a OpenGL...
I'd prefer the new method is also named `writeData` and is just an overload. Other than that I think it's fine, as long as the underlying API's all support this.
Thanks, I'll make use of it when the time comes. (Although since I'm on Windows I might just do regex replace in VS)