Marko Pintera
Marko Pintera
Yeah I've encountered this myself last week. The proper solution would be to get the import tool to compile with null renderer and render backend. If that's not enough, then...
I'd be very interested in speeding up compile times. Reading up on cotire it sounds good, although its documentation says it automatically sets up a unity build for the specified...
Yep sounds good :) Very interested to see the speed up.
Thanks for the benchmarks, nice to see a noticeable speedup. I've quickly checked out the changes, and it looks minimally intrusive which is really nice. The only thing that worries...
Looks like a good solution. Would be nice to be just able to ignore `inttypes.h` by name, but oh well. I'd imagine its also needed on Mac. When you make...
Really nice stuff indeed, great work. Thanks for the suggestion for Travis, I'll test it out when I get a chance. I know I ran into out of memory errors...
Hi. When you say they don't work, what exactly is the end result? FindXXX.cmake files should look for a library in the local `Dependencies` folder first, and if it cannot...
FindXXX files register shared libraries for install whenever they find one. So it's quite likely those libraries you are seeing are copies of the system libraries (as long as your...
I'll get around to it eventually, but if you want it done soon it's best you take a look yourself. You can probably skip the install step on a per-library...
The main problem with the built-in find package calls is that they do not look for the dependency locally, but instead always look in system folders. bsf expects the search...