Basilisk3
Basilisk3
## Description of the proposed changes Validate that the unit has a `Physics` table before assigning the `TransportSpeedReduction` stat. This allows us to better test changes without reloading the game....
## Description of the proposed changes #6360 fixed various units being able to evade torpedoes due to a too shallow hitbox. This was done by increasing the part of the...
## Description of the proposed changes #6360 and, to an extent, #6395 make it possible for torpedoes to hit the Cooper more reliably. Before these changes, the Cooper's hitbox was...
## Description of the proposed changes The SR has four air-to-ground weapons: two bolters, which are the more dominant weapons, and two rocket packs, which are often overlooked. In the...
### Describe the Bug As per the title. Especially relevant when groundfiring but also when targeting units regularly. ### Reproduce the bug Groundfire a Tempest and move the attack order...
## Description of the proposed changes When the Nano-Repair upgrade was introduced to the Cybran ACU, the `MuzzleSalvoSize` of its torpedo upgrade was nerfed to prevent the combination from being...
### Describe the Bug The Seraphim ACU does not have a splash damage indicator by default. This does not change even if the `Refracting Chronotron Amplifier` enhancement, which adds a...
### Describe the Feature The bomber drops six bombs, each of which spawns 7 child projectiles, resulting in 42 child projectiles in total. This is quite a lot for a...
## Description of the proposed changes As per the title. Screenshots can be found below. ## Checklist - [x] Changes are annotated, including comments where useful - [x] Changes are...
## Description of the proposed changes Currently, several units have a `SonarRadius` that is smaller than their `WaterVisionRadius`. This makes their sonar pointless and adds another range ring that is...