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Evaluate the performance impact of the Cybran T1 Attack Bomber

Open Basilisk3 opened this issue 1 year ago • 0 comments

Describe the Feature

The bomber drops six bombs, each of which spawns 7 child projectiles, resulting in 42 child projectiles in total. This is quite a lot for a Tech 1 unit that can be spammed (e. g. players spam them as a quick reaction to experimentals).

Expected Behavior

To be evaluated. Perhaps the amount of child projectiles could be reduced, and the effect could be scaled up accordingly?

Screenshots

No response

Additional context

No response

Basilisk3 avatar Jul 13 '24 16:07 Basilisk3