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[Bug]: ACU upgrades that add splash damage via `NewDamageRadius` do not enable the splash damage indicator
Describe the Bug
The Seraphim ACU does not have a splash damage indicator by default. This does not change even if the Refracting Chronotron Amplifier enhancement, which adds a significant 2.7 splash radius, is upgraded. Potentially also significant for mod compatibility. The splash damage indicator is handled in lua/ui/controls/worldview.lua.
Disclaimer: an exeption would be upgrades like TML. But these are handled differently due to being defined as weapons and being disabled if their respective upgrades are not present.
Reproduce the bug
See above.
Screenshots
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Additional context
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