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The muting is handled on the client. It uses the `GetPlayerUniqueID` function, which returns the same value for no-steam clients.
Seems like a general game problem: https://github.com/ValveSoftware/halflife/issues/548. I'll try my best to solve some of the issues if it's possible. By the way, can you press TAB while viewing a...
> i'ts good only in windowed\noborder mode The links can be opened in the Steam overlay.
I tried to fix it some time ago. I'll look into it again when I have time. Also, anti-aliasing is broken for fonts with shadows.
I wish that was possible on the client but this message is formed by the server and client would receive "^1Player^2Name has left the game". If I were to try...
Related to #3112, #3130. Try disabling shader caching in Steam settings, maybe it will help
> [dumps.zip](https://github.com/ValveSoftware/halflife/files/7238241/dumps.zip) > > I have attached two dumps files from a friend which claim that his game crashed (according to the file it was on the 24th), hope this...
I can still open it. Tested in GameUI (Console and Settings dialogs) and in ServerBrowser. Works in both window and fullscreen OpenGL modes. Didn't test software renderer. 
This code is present in HL's vgui2_controls. It probably activates the build dialog. https://github.com/ValveSoftware/source-sdk-2013/blob/0d8dceea4310fde5706b3ce1c70609d72a38efdf/mp/src/vgui2/vgui_controls/Frame.cpp#L2173-L2177
Related to #1151