tmp64

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The muting is handled on the client. It uses the `GetPlayerUniqueID` function, which returns the same value for no-steam clients.

Seems like a general game problem: https://github.com/ValveSoftware/halflife/issues/548. I'll try my best to solve some of the issues if it's possible. By the way, can you press TAB while viewing a...

> i'ts good only in windowed\noborder mode The links can be opened in the Steam overlay.

I tried to fix it some time ago. I'll look into it again when I have time. Also, anti-aliasing is broken for fonts with shadows.

I wish that was possible on the client but this message is formed by the server and client would receive "^1Player^2Name has left the game". If I were to try...

Related to #3112, #3130. Try disabling shader caching in Steam settings, maybe it will help

> [dumps.zip](https://github.com/ValveSoftware/halflife/files/7238241/dumps.zip) > > I have attached two dumps files from a friend which claim that his game crashed (according to the file it was on the 24th), hope this...

I can still open it. Tested in GameUI (Console and Settings dialogs) and in ServerBrowser. Works in both window and fullscreen OpenGL modes. Didn't test software renderer. ![image](https://user-images.githubusercontent.com/20199236/180128453-aa4988e8-3065-41d8-adfa-dade0c0be5dd.png)

This code is present in HL's vgui2_controls. It probably activates the build dialog. https://github.com/ValveSoftware/source-sdk-2013/blob/0d8dceea4310fde5706b3ce1c70609d72a38efdf/mp/src/vgui2/vgui_controls/Frame.cpp#L2173-L2177

Related to #1151