tmp64

Results 120 comments of tmp64

Strings can be used instead of `std::type_index`

Some time ago I manually added XSDs to `gh-pages` page, but they were removed. I should make a CI job to auto-update the XSDs anyway. Is there a way to...

Offsets might have changed in 1.11.0. They should now match HL25. AG Mod X adds custom offsets. Try removing [amxmodx/data/gamedata/common.games/custom](https://github.com/rtxa/agmodx/tree/master/valve/addons/amxmodx/data/gamedata/common.games/custom) from the server.

Crash was caused by a modified/corrupted weapon vtable. Try removing everything related to Ham Sandwich module from AG Mod X for testing

@rtxa @0Ky @Safety1st Offset-related crashes should now be fixed in #262 @rtxa `m_flRespawnTimer` was added in HL25 to fix the standing corpse bug. - **HL25**: Respawn time is defined by...

My idea is to wait until animation ends AND until `mp_respawn_delay` seconds pass. Assuming animation is fast, `mp_respawn_delay` will define how long to wait until respawn.

The behavior is now: - `mp_respawn_fix == 0`: - Wait for animation to end. - This is HL25 behavior. - `mp_respawn_delay` is ignored - `mp_respawn_fix == 1`: - Wait until...

- Disable ladder crouch fix - I'll add a cvar but I will leave it enabled by default - Add mp_respawn_delay - #269 but I left it at 1.5 sec...

Server browser is part of GameUI, which isn't part of this project. I have no plans for making my own version of GameUI of Server Browser

I see that you're launching `Preditor.exe`. This is a developer tool. You need to start the game from Steam. Check the [Steam Deck guide](https://github.com/thelivingdiamond/Chairloader/wiki/Steam-Deck-and-Linux-Installation-Guide) if you haven't already. If the...