tmp64

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@Safety1st Input method only affects how mouse is read. `m_customaccel` stuff is applied after that, so it works with any input method. @gohlrhi When `m_customaccel == 0`, no custom acceleration...

Do clients get an error message when they are kicked?

Seems like Microsoft changed something in a recent compiler update. Install the latest MSVC++ Runtime from [here](https://aka.ms/vs/17/release/vc_redist.x64.exe)

Replacing would break non-Chairloader DLL mods that open PreyDll.dll by name. Alternative: - Keep using Chairloader.Loader - Keep user's original PreyDll.dll - Install Chairloader's PreyDll.dll as PreyDll.Chairloader.dll - If Chairloader...

It looks like you're compiling for 64 bits, which is not supported by Source SDK. Why are you building it for Xash? You'll need to copy libraries (tier0.dll and vstdlib.dll)...

I can confirm that without this event vehicles make no sound when moving. Adding the event fixes the sound.

`bind q "weapon_crowbar;weapon_shotgun"` seems to do the same. It first switches to the crowbar and immediately switches to the shotgun. If the shotgun isn't available, the crowbar stays as the...

I can't reproduce this https://github.com/user-attachments/assets/a0281f85-09a7-4269-8184-a0f66a53ebbb

Will be fixed in the next version. As a workaround, you can set HUD scale to 100% in the advanced options

You must never use `NO_SIZEOF_VOID_P_CHECK`. I should probably remove it altogether. If it shows that error, it means that you're building for a 64-bit platform. HL is 32-bit so it...