BugfixedHL-Rebased
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Muting a player sometimes mutes others with the same kind of ID
I don't know if this problem belongs to the client or what, so I can't provide more info about it.
I tried muting (through scoreboard) in different servers full of players:
- Muting a "STEAM_ID_LAN" mutes most of them.
- Muting a "VALVE_0:4:XXXXXXXXX" (reunion generated id) mutes the rest of "VALVE_0:4:XXXXXXXXX".
- Even muting a "STEAM_1:0:XXXXXXXXX" (reunion generated id) same situation happens.
- On some servers this bug didn't happen at all.
The muting is handled on the client. It uses the GetPlayerUniqueID function, which returns the same value for no-steam clients.