open.mp
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Open Multiplayer, a multiplayer mod fully backwards compatible with SA-MP
It is not possible to make a visible Pickup with custom models (AddSimpelModel) To **Reproduce**, jsut simply add an small Model and try creating a Pickup, and you will see...
**Describe the bug** Server does not throw "Wrong server password." message when user is connecting with invalid password, it's saying "The server didn't respond. Retrying.." instead. **Screenshots and/or logs** ...
If player exceed messages limit for some reason it will reconnect him but only client side. It will say "You are banned from this server." then but he is still...
**Describe the bug** IsPlayerStreamedIn returns true when playerid and forplayerid have the same values. Example: ```IsPlayerStreamedIn( playerid, playerid );```
**Describe the solution you'd like** I would like to be able to use environment variables interpolated in the config.json file. Example: ```json { "rcon": { "password": "${RCON_PASSWORD}" } } ```...
Unfortunately I haven't figured out how to properly make the changes in the SDK. I hope you can help me :)
Add a new native function that will check the validity of weapon IDs. ```pawn native bool:IsValidWeapon(WEAPON:weaponid); ```