Noah Ryan
Noah Ryan
Draw 1 pixel health along bottom of tile, draw 1 pixel energy along left. See if this is better for information. Use info section for something when not in cursor...
I will take a shot at setting this UI up. I will need to add skills listed with keys, and the message log.
This is what I currently have: 
One question on the UI - when should the highlighted buttons be displayed? Is it when the user holds down the key, or when use-mode is active for that item?...

The thing that will have to change to get the highlighting to work: the display system doesn't know about which key is pressed. likely need to add messages for key...
I believe we are basically done with the mockup above. I didn't put in the bar and pips on the bottom of the screen, because we have them at the...
The action log seems to create a different result for me. I haven't tried action logs in a while, perhaps there is something not working. One thing about grass walls...
I believe that this is now resolved- you can have either cursor mode or use mode abilities, or ones that happen immediately.
This change would simplify with automatically deriving parsing and printing for sprites, which would then be used for drawcmds.