emoose
emoose
Just noticed that `PlClothSetLeon` includes some scenario flag check inside it (680729 in 1.1.0 checks for `SCF_R106_EVENT` flag), and seems to only init some cloth stuff if that flag isn't...
Seems we mostly had the pieces needed for this, just had to add some extra code to allow the menu to be reloaded while keeping any flags updated by the...
AFAIK there's also the issue that 2007 has a lot of different EXEs being used for different version patches etc (and maybe different locales too...), not sure if 2007 community...
Any chance you could test the build linked at https://github.com/nipkownix/re4_tweaks/pull/257#issuecomment-1193126253 ? It's a little old and might be missing some features, but maybe the new framelimiter implemented there can help...
Oh looks like the build I linked also needs `ReplaceFramelimiter = true` in the [DISPLAY] section of the INI for the new framelimiter there to take effect too, not sure...
I'm not really familiar with the different model types and stuff used by the game (and the code usually refers to stuff differently than what the filenames show...), could you...
Hmm, any chance you can point me to where the ETS files are stored for me to look at? Guessing they're in some kind of container like BIN/EVD/etc but don't...
Ah thanks for the info, had a look at one ETS and seems there are some scale values set there already, ones I saw were all just set to 1...
Might have something working at https://github.com/nipkownix/re4_tweaks/pull/305, don't really have a way to test that myself though, any chance you could try modding scale value of some ETS and check with...
Oh darn, hadn't even thought of those being saved between sessions, figured game might have handled that for us but guess not... Do you know if the savegame format is...