emoose
emoose
Just noticed I posted wrong func name, that `CFG_KNIFE_MODE` check is in `joyKamae` - seems we already hook that inside Misc.cpp already, probably wouldn't be hard to add a chara...
Just had this happen after opening Globals window too, pressing F1 to close cfgMenu kept the Globals UI focused, with small cursor showing, pressing F5 then unfocused and gave it...
Does removing dxvk definitely fix it for you? Maybe using a nightly build of dxvk could help, https://github.com/doitsujin/dxvk/suites/7491174833/artifacts/307575916 is the latest from a couple hours ago afaik. If that doesn't...
Do you know if qingsheng had any luck changing it? I found the code he mentioned, seems it decides max number based on weapon ID, but then makes use of...
Hmm, they might have got lucky or maybe didn't test it for that long, I'm pretty sure if you edit that and it returns more than 20 enemies it'd overflow...
Had a quick look into this, those funcs nipkownix found mostly seem responsible, looks like something is translating mouse movement to gamepad `AnalogXX` values, and then those SpearSet funcs use...
Should be pretty easy to do that with Cheat Engine, `bio4.exe+0x85A7B8` & `bio4.exe+0x85A7BC` are the addresses for DISP flags in 1.1.0, if you check that with the fog/shadow options enabled/disabled...
> @emoose are you guys interested in maybe making some custom edits to restore some functionality here? Im fairly sure my associate could create some code to remove enemies, or...
@brad86m might have found how to change those room flags, I've made a test build here: [re4_tweaks-roomSaveTest.zip](https://github.com/nipkownix/re4_tweaks/files/10230488/re4_tweaks-roomSaveTest.zip) If you load into the save and then open re4_tweaks menu (F1) ->...
AFAIK it should pretty much be called in a fixed frequency unless the framerate drops, but you should multiply any distance/angle changes by `GlobalPtr()->deltaTime_70` to handle 30/60FPS difference. (this isn't...