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Override Costume Bugs
Validation
- [X] Game has been updated to the latest RE4HD release (v1.0.1: https://www.re4hd.com/?p=9471)
- [X] Data has been validated with SFV (a guide to using QuickSFV is available at that link, use that with this 1.0.1 SFV: BIO4-HDProject1.0.1-SFV.zip)
Describe your issue here (drag+drop ZIP to attach it)
Sorry if my English is wierd. My game version is 1.0.6 on Win64 English. There are few bugs regarding "Override Costume" that I encounter:
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If I choose RPD (Leon) and Armor (Ashley), Leon costume will glitch (only in this combination).

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Ada's costume won't change regardless what I choose for her.
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Ada's costume will change depend on what I choose for Ashley. If I pick Popstar, Ada's costume will be RE2 (short skirt?). If I choose Normal/Armor for Ashley, Ada's costume will be Normal (long skirt?).
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If choose Normal for Ada (from ingame; the F1 button), the dinput8.ini will have duplicate entries right after "AdaCostume = Normal". If I choose it by editing the dinput8.ini file, Ada's costume will be empty (when I view it from the F1 button)
and the log file DINPUT8.log will have entries from dinput8.ini
Yeah, I'm aware of the cutscene issues, but there isn't much I can do about those. Basically, if I fix Leon, Ashley gets messed up. Maybe I can take another look at this in the future, though.
Ada's costume won't change regardless what I choose for her. Ada's costume will change depend on what I choose for Ashley. If I pick Popstar, Ada's costume will be RE2 (short skirt?). If I choose Normal/Armor for Ashley, Ada's costume will be Normal (long skirt?).
You mean cutscene Ada or gameplay Ada? Haven't looked into cutscene Ada, but I imagine I can do anything about that. Gameplay Ada should work fine though.
If choose Normal for Ada (from ingame; the F1 button), the dinput8.ini will have duplicate entries right after "AdaCostume = Normal". If I choose it by editing the dinput8.ini file, Ada's costume will be empty (when I view it from the F1 button)
Ah, this might be an oversight of mine. I'll take a look soon.
I see, so the cutscene issue is known. Ok, no problem. I hope one day you can find what is causing that. Cutscene; I have not playing as Ada. Is the Override Costume for Ada only for when playing as Ada?
It might be worth checking out how the Companion DLL handles this task by allowing users to use a folder for overriding cutscene models. I can lend any of my expertise on how this system works if anyone is interested.
Choosing Jacket for Leon causes a crash when getting beheaded by Salvador after 1-1. I have yet to find out what other deaths cause a crash. bio4.exe.20221029164420.zip
Just noticed that PlClothSetLeon includes some scenario flag check inside it (680729 in 1.1.0 checks for SCF_R106_EVENT flag), and seems to only init some cloth stuff if that flag isn't set, wonder if that could be causing some of the costume override issues... @nipkownix do you know if we patch any of the PlCloth funcs for the overrides?
Choosing Armor Ashley causes the game to crash when you're decapitated as any non-Mafia Leon costume. This is endlessly repeatable.