AdamN
AdamN
The rest of the descriptors after the one filled with all zeroes seems to contains random junk which is an invalid memory address and resulting to access violation when used...
Btw, it seems the button to adjust the text's background opacity is not being translated (still in korean language)  I was confused how to change the background transparency, until...
May be related to this https://9to5mac.com/2023/01/04/ios-16-break-drm-content-hdmi/ > It’s unclear what exactly has changed since Apple has never said anything about it. However, it seems that iOS 16 has a new...
It should be in Settings -> System -> Change Nickname As i remembered hunsterverse doesn't allow using "PPSSPP" as nickname
May be need to use their API? https://partner.steamgames.com/doc/features/steam_controller/getting_started_for_devs#6 > On-screen text input is not technically part of the [ISteamInput](https://partner.steamgames.com/doc/api/ISteamInput), but is found instead in [ISteamUtils](https://partner.steamgames.com/doc/api/ISteamUtils). Similar issue? https://github.com/ValveSoftware/SteamOS/issues/1038 > So...
Just a reference of what kind of USB devices can be emulated on PCSX2 https://forums.pcsx2.net/Thread-Qemu-USB-plugin-formerly-known-as-USBqemu-wheel https://github.com/jackun/USBqemu-wheel
nobody working on it (yet?) AFAIK, if there are some changes related to this, someone will probably post it here
Another approach may be, by creating a plugin on PSP, PS2, and PS3 sides (that can works with emulators too) that hooks on some `sceIo` syscalls and intercept any access...
yeah, anything that starts with `usbpspcm` should be treated as usb connectivity for games
May be due to missing fonts, while those fonts came with the pre-installed one. May be this old posts can give you a clue how to add japanese font support...